Thu Feb 26 17:00:00 GMT 2009
Artificial Intelligence in The Sims 3
Artificial Intelligence in The Sims 3
Hello everyone! My name is Richard. I’m the AI lead on Sims 3, and I’ve been busy working on the Sims’ free-will – what they decide to do when you leave them to their own devices.
大家好，我是 Richard(翻譯的是Amy)，我是主導模3 AI(人工智慧)的頭頭(哈就是主管的意思啦!)。而且我到目前都還忙著小人的自由意識 - 就是當你決定讓小人自由行動時她們要做的事情。
One big thing we have insisted on from the start is that the Sims won’t need you to hold their hand every time they need to use the toilet. They are now able to take care of their basic needs on their own, leaving you to focus on more important things: building relationships, expanding your career opportunities, and exploring the world around you.
But perhaps more importantly than solving the base physical needs, our major focus has been getting the Sims to express their individuality. Each Sim has a personality defined from a large array of traits, and these traits have a strong influence on autonomous behavior. A flirty Sim will preen and pose, while an un-flirty Sim will reject all but the most persistent suitor. Some Sims are family-oriented – you will see them playing games with their children and cooing over them; others dislike children, and can be heard complaining about them loudly. All the Sims will express their personalities on their own, without needing constant input from you.
Their personalities affect both what they choose to do, and how they respond to your actions. The pick-up line which worked so well on Pauline may not work quite so well on Bessie Clavell, who has no sense of humor whatsoever! As you socialize with them, you get to learn their personality quirks, and should use this to your advantage.
Sunset Valley is a town full of individuals. If you spend a bit of time watching the Sims’ autonomous behavior, you start to get a feeling for what they’re like. Madison Watson is sweet, but perhaps a little immature. The Frio brothers may have a nice house, but they have personality issues which make them less than ideal as boyfriend material.
Sunset Valley是一個有很多不同小人的城市。如果你花時間來觀察小人的自由意識的行為舉止。你可以慢慢的了解他們。Madison Waston是個甜美的但是可能有些不成熟的小人。Frio家的兄弟們可能擁有大房子，但是他們的人格特性可能不會讓你想和你的女小人交往。
Having so many Sims in the town, each with his own individual personality, creates a combinatorial explosion. Sometimes, what looks like a coding problem turns out to be an unexpected side-effect of the Sim’s personality. Recently, a tester had invited another Sim over to her house. Now the AI makes sure that the guest’s autonomous behavior is appropriate based on his relationship level with the host – someone you barely know won’t turn up and start cooking food in your house, but a good friend is allowed to do so. But on this occasion, the guest came straight into the house, walked upstairs and went to sleep! After much debugging and soul-searching, the problem turned out not to be a problem with the code, but with the guest’s personality – she was insane, and therefore impervious to the norms of social propriety!
最近有個遊戲的測試人員(我也相當遊戲測試人員)邀請了另一個小人到他小人的家。人工智慧會讓客人自由意識下的行為舉止合乎客人和主人的關係。一個小人不太認識的客人絕不會在小人家煮飯，但是好朋友可以。但是在這個例子，客人直接進到家中然後上樓睡覺。工程師們花了很多時間找bugs和挖空心思想要解決這個問題，後來發先這個問題不是程式，而是這個小人的性格 - 她是個神經病。所以他就會有做出社會無法接受的行為舉止。
As well as the individual Sims, the town itself has its own separate needs. It wants people to come to work in the morning; it wants the public spaces to be neither too empty nor too full. And, longer term, as old Sims die out and new Sims are born, the town wants to keep the right sort of population density, and a reasonable ratio of male to female Sims. My colleague Peter Ingebretson has done an amazing job at keeping the world progressing over long periods of time. That’s just a sneak peek at the new level of AI that you’ll find in The Sims 3. We hope you enjoy playing it as much as we enjoyed creating it.
不僅小人們，Sunset Valley也有它的需求。這個城市需要人們早上來工作; 需要公共區域不太空曠也不要太擁擠。當年紀大的小人死了小孩出生，這個城市需要一定比率的人口和密度，一個合理的男性女性小人的比率。我的同事 Peter Ingebretson 完美的執行了這個困難的保持模3的世界在長時間下正常運作的工作。這個是模3人工智慧的一小部份，我們希望當你遊戲中可以有像我們製作時一樣的樂趣喔!(那快點出貨啊!)
這裡 IGN 也有新的訪問，但是內容也是大同小異。